If you've tried to do a Distributed Bucket Render with Mental Ray and run into the dreaded socket error where the host cannot talk to the slave nodes, assuming you've set up your "max.rayhosts" file correctly, the error could be due to the fact that the Mental Ray Satellite service is not running. This will generate the socket connection error which at first, makes you think you have a network problem. Note that prior to release 2015, when you installed 3ds Max, this service was set to be started automatically and always ran in the background, ready to be used when you submitted a DBR. However, since release 2015, the service is installed but set to "Manual" startup type so you must access your system services and turn it on before rendering.
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