Tom Shannon http://www.tomshannon3d.com/ has written a Maxscript to assist with the tedious process of exporting scene objects to FBX for use in Unreal Engine 4. I came across Tom's script while doing some research online, but haven't had a chance to try it out yet.You can find info and a download link here:
http://www.tomshannon3d.com/2014/07/tstools-first-release-ue4-mass-fbx.html
There are several youtube video links posted as well.
Thanks Tom!
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