Having spent some more time with the sampling settings (will be posting images soon) I wouldn't attempt a final render with Min/ Max set to anything lower than 4 and 64. Actually 4 and 256 is my recommendation for minimum "safe" quality to avoid flickering pixels in small details. However, using Fast Rasterizer in the same scene with Samples set to 64 (or even as low as 25 or 36) can yield equivilent results at much lower render times. Definitely worth testing as you approach final render time estimates in projects.
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